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Infectious: Dev. Diary 1

Dang dang dang ! Now allow us to introduce our third game in the cooking: INFECTIOUS

Since this game is still in the middle of development we would like to show you every step of that and maybe you can be a part of our development as well.

Infectious is a strategic 2-4 player game.

In Infectious, Player will inhabit the soul of a corky virus, trying to grow your way through the unsuspecting host. Managing your precious RNA to replicate, gaining variety of powers, eating organ cells to help you mutate and evolve, racing for victory points.

But watch out, since you are not the only virus that settle down in the body, you’ve got a lot of competition out there. The more you and the other virus grow the more alert the host’s body will be, sending out anti body trying to eat you off!

And the struggle continues until either one virus manage to overtake the host, or the immune system will finally be strong enough to take back control

So what is your strategy? Grow fast get VP but potentially trigger the immune system? Or grow slowly and plan out each mutation for your super virus?

 

GAME MECHANICS:

area movement/ majority Pattern building

Engine building

variable player power, Hand management

card drafting

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